Wednesday, August 4, 2010
All Systems Go
We've been a little busy lately here at Game Design headquarters. Thanks to all the participants who made the trip out to us here at Macquarie Uni last Friday and spent a day learning Kahootz as part of our Game Design Teacher Training Day.
We're proud to announce that our 15-week project, along with our Teacher Training Day, are now both registered on MyPL, offering teachers over twenty hours of professional learning.
As we now wrap things up at Cromer PS, I'd like to also thank all the teachers and students who graciously offered their time and made some incredible games. Over the next few weeks I'll endeavour to get a couple of great games posted up here for other schools starting out with Kahootz.
I'll leave it here for now, short and sweet, and next week we're back with our noses to the grind stone to round up Part 4 of our "Let's Make a Game!" series. In Part 4 we'll examine the art of populating a digital world that fits naturally with the narrative of your game. If you're new here and you've missed out the first few posts, or even if you'd just like to go back over it again, you can find Part 1 here, Part 2 here and Part 3 here.